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Design: the production that doesn’t forget the consumer

  I have learnt from creativity and design that the market often doesn’t pursue that someone claims to know.  A clear example is in the case of economic recession when the persons tend not to spend money for superfluous expenses but reduce their purchase to essential. Not even the infamous free obtains in certain event the forecast consent as often the sector tempts exorbitant advertising, pyramidal schemes and other illegal things.  It’s happen to discover in market and marketing analysis for the pre-supply  of an artwork or design project that sometimes that you think cannot like obtains more consent rather than that you think can like.   The company that produces common objects it knows rightly the market study continues also after production and marketability of products.  The study extends what the consumer likes, the level of satisfaction of purchase and if the use of product is the same which is created and produced.  The designers sometimes lik...

From concept design to reality: from fractals to design

  The accomplishment of a concept goes across a long way of many phase until the arrive of the product design to market where a client can buy it and the company can verify if the product collects the consent and the expetation of clients.  If a design competition represents a way to see a great deal of possible concept or not, the accomplishment of a marketable concept is rather different. In architecture it's known before of a preliminary project there is an important step that it's to have a committment and a real demand of the architectural project respondent to the necessity of a service for city or people.  In the design it's seems similar but the planning of an object is tied to the possible industrial production and if there isn't the market or clients for that product it's useles to begin a path for the concept design to the realized product.  To plan, any object or in any scale, it's a complex operation. It supposes a synthesis of function, technique, ...

Fractal art and generative art: caos and order between forms and colors

  When we speak about art, all of you consider classical sectors as painting, sculpture, photography and cinema without thinking that also in the programming and in the math there is the development of new artistic paths in line with the graphics and the digital art. They suppose a background of knowledge more extensive lied to mathematical algorithms and complex computer programming.  If the experience in the fractal art allowed me to extend the artistic and mathematical competences, the generative art allowed me to put in practice this competences from the point of view of programming in a different way and in relation with digital graphics.  The common vision of both arts is in the fractal formulas on which is based the study of dinamic systems, in both cases we find the caos in the algorithms and only the designer decides how sets order.  The fractals are geometric object with the character of auto-similarity as defined from the chaos theory and are described as ...